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Join Phase Games
Games that have a join phase must be "opened", then "started". While "opened" players can join and leave. You must then "start" the game. You can "open" and "start" the match by doing the command /<event> auto, which will open the game for 3 minutes(configurable) then start it automatically.
The simplest way to make an event happen. Do it automatically, it will announce instructions every minute until it starts.
- /<event> auto
Example: /ffa auto
Opening an event
If you want to control when it opens and starts, use the commands:
- /<event> open
- /<event> start
- /ffa open
- /ffa start
Cancelling an event
- /<event> cancel
Declaring a winner of a match
This is not a tournament option, but it's useful sometimes if something unexpected occurs /arena winner <player name>
Full commands with all options
- Rated, Unrated
- teamSize=<range>: Example teamSize=1+ ( 1 or more players per team ): Example teamSize=2 (2 players per team)
- nTeams=<range>: Example nTeams=2 (2 teams competing), Example nTeams=2+ (2 or more teams, useful for tournaments)
- silent : Dont announce event messages
- time=<seconds> : Example time=60, seconds till event starts (only used for auto)
- interval=<seconds>: How often to announce this event is starting messages (only used for auto)
- arena=<arena>: Specify a specific arena to run this event in.
- /ffa auto teamSize=1 nTeams=2+ will run a free for all
- /ffa auto teamSize=2 nTeams=2+ will run a 2 team free for all
- /ffa auto teamSize=1+ nTeams=2 will run a competition between 2 teams. Last team with players alive wins.